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Showing posts with label Rules. Show all posts
Showing posts with label Rules. Show all posts

25 May, 2014

An Inquisitor's Thoughts on 7th Edition

This is as pretty as they get.

I've had the weekend to think about the new rules, how they'll affect the game, and the quality of Games Workshop's eBook editions.

28 July, 2012

Observations on Play

Stopped in the local store today to watch some games, and, because I'm the way I am, throw in rules assists. I guess I'm not really surprised, but in the few hours I watched, it was Marines. Lots of Marines. One game was Space Marines v. Space Marines, a second was Space Marines v. Chaos Space Marines (with Traitor Guard ally), and the third was Necrons v. Space Marines. There were more Terminators out there than you'd have expected if they were 5th Edition games. 6th Edition has definitely made them more valuable (that is, worth the points now).

21 July, 2012

20 July, 2012

Sixth Edition Unit Types: Artillery

Thunderfire Cannon Image courtesy of GW

Day five of the unit overview: Artillery. I'll be up front here and admit I'm not a huge fan of Artillery. Too many things can go wrong with the unit. This is why despite loving the Thunderfire Cannon, I'd rather go with a Land Raider Achilles to get one despite the cost being 3 times as much. Besides, the Land Raider Achilles simply looks amazing. But I can't just go without covering the unit type if I've done the rest, so here goes.

17 July, 2012

16 July, 2012

Sixth Edition Unit Types: Infantry


This week I'm going to cover the various unit types you'll find in Warhammer 40,000 6th Edition. I'll break down what they can do in each phase and how this differs from 5th Edition. Let's start this off with the most basic: Infantry.

11 July, 2012

6th is Out! Rules Thoughts

6th Edition is out! Woo!

. . . .

You already knew that? I always get caught up reading codices and new books. I've been slowly going through the new rules. I've not been in much of a rush for a few reasons:

1) I haven't played in a while so there's no reason to push myself to devour them all at once, 
2) this allows me to think over what I've learned and process the new stuff properly without mucking it up, and 
3) general laziness.


Now, I'm actually thinking of visiting the local 40k haunt this weekend to observe some gaming. No matter how much you read and analyze in a book and on the Internet, nothing helps you figure out the rules better than putting models on the table. Or in this case, I'll at least find out the interpretations others are using and see how some non-Inquisitorial armies function on the plywood tableau. 


But since I'm already writing now and the weekend is still days out, I'll put down some items I found particularly noteworthy in the new rules. Before that, though, I find the book to be well done. The pages are colourful, and many of the pages have your typical "inspiring" Imperial lines on them. It's a nice touch. On to some of my analysis of 6th Edition: